Manny — dapper skeleton assistant

Manny

AI Automation Suite for Unity

Your dapper skeleton assistant for C# scripting, scene building, and creative asset generation.

What Manny Can Do

C# Code Generation

Manny generates scripts with the precision of a travel agent filling out departure forms. MonoBehaviours, ScriptableObjects, and full systems from natural language.

Mecanim Animation

State machines, transitions, and blend trees — orchestrated like the Department of Death. Animator controllers built from descriptions.

Scene & Prefab Management

GameObjects appear at your command, assembled with care. Spawn objects, add components, create prefabs across URP, HDRP, and Built-in pipelines.

9 AI Providers

An agency of specialists at your service — Claude, Gemini, OpenRouter, DALL-E, Stable Diffusion, Meshy, Hyper3D, ElevenLabs, and Suno.

Project Planning

Every journey needs a travel agent. Manny plans your Unity project from start to ship — scenes, assemblies, and milestones.

UI Toolkit Dashboard

A sleek Art Deco command center with 10-panel sidebar and chat interface. Built with Unity's UI Toolkit for a modern editing experience.

The Tools of the Trade

7

Core Tools

Project management, file operations, asset import, and Unity editor automation.

26

ScriptTools

Roslyn-powered C# generation, refactoring, analysis, and code scaffolding.

6

AnimTools

Mecanim controller creation, state machines, transitions, and blend trees.

18+

AI Router

Multi-provider AI orchestration — LLM, image, 3D, and audio generation.

76+ Tools
9 Providers
10 Dashboard Panels

Ready to Meet Your New Assistant?

Manny is coming to the Unity Asset Store. Automate your workflow with 76+ tools, 9 AI providers, and one very dapper skeleton.